Unfortunately when he was realizing it, he had a terrible accident with his motorbike and was in coma for 12 days. After that, he couldn't remember almost nothing of many things and passed a year doing job interviews as electrician (he remained unemployed only 16 days) and worked on his project while working in a building site.
All that happened in the autumn 1996/1998, when quiz games were anly made by Mike Bongiorno on TV and not in a computerized way! From that moment and for the next three years he worked constantly on it. Then, thanks to a financial reimbursement from his policy after the accident, he succeed to finish the first version of the game which, as foreseeable, was very primitive and far from the modern one. That's the reason why, after many efforts, attempts and improvements we can proudly define Dr. Why as the most advanced quiz game for pubs! And it is on-line.
For many of you the following photos will seem as reconstructions or false pieces but we can ensure that they are original and the creator of the game couldn't even imagine how the game dimension would it be.
Directly from the "museum" Creativa all the records we found in our storehouse.
1998- Dr. Why Logo
Artist: Vittorio De Santis
Commented by Claudio Cera:
"When I saw this drafts I had no doubts: that was and will be the official logo of Dr. Why!"
1999- The first sample of push button panel
In 1999 the first sample of push botton panel was built...made by box for switches! it never functioned!
2000 - The first push button panels made of wood
In 2000 the first push botton panel of wood appeared. It weighed 2,5kg and making entertainment was very heavy.
They were very resistent but also very noisy! That created a big mess in the local when it was the moment to answer.
2000 - The box which carried the push button panels
The kit with the push botton panels made of wood was carried with difficulty in this way! 8 push botton panels for an amount of about 25kilos! They were used in some performances in the first pub in Rome named "Kirby's garden" where the whole equipment was unloaded with 4/5 (trips) from car to the console. You can imagine how difficuly would it be nowadays, in pubs where up to 100 push botton panels are used...
2000 - The laptop of Creativa
The first laptop Creativa:
This is one of the show pieces of our "museum", the first"portable computer", and equipped with the first Pentium programmes. It had inside the master card of a common computer, a very normal feeding for PC Desktop, togheter with the other accessorieses (Hard Disk, Cd Rom, et,) it had a very much expensive video card with the rare (at that time) TV output and after spending about 2 milions liras, Claudio had found one of the first models of the ATI (that today is still the best) which gave the possibility of visualization on TVs.
At last, with only 1.800.000 liras, Claudio bought a (second-hand) monitor with a flat screen which had to be put inside not to exceed with dimensions! All that was airbrushed in a masterly manner by Marco Wiff, who was also the author of all the other works of airbrush on the old push botton panels.
Characteristics: Marine plywood
Dimensions:60cm x 50cm x 40cm
Cost of draft: 1 million liras
Processor: Intel Pentium III 350 MHz
Only three performances have been made with it, it was too heavy and cumbersome for the small spaces in which we had to work!
2000 - The first personalized push button panels
With the creation of the first groups of followers, we decided to personalize the push botton panels. Here you have a sample of push botton panels with the form of a cigarette (they never functioned, it wasn't possible to mount buttons...) and the first personalizations were strictly hand-made! There was a first slot for the wireless antenna inside them!
2001 - The first wireless attempt
In 2001 the first radio push botton panels appeared and it worked perfectly...until the moment in which a car alarm sounded!
2002 - The return to plastic materials
We returned to plastic materials and the push button panel was built with a duct which collected electric wires and with less noisy buttons. The push button panels made of wood had in fact more magnificient buttons but they were also terribly noisy!
2003 - Reducing dimensions
On July 2003 we reduced its size in order to occupy less space and we had the first perfecly-working push botton panels which made the first test of wireless transmission togheter with the others.
2004- The polyp-push button panel
On September 2004, the first groups of followers started growing and we discovered with them the necessity and the desire to have a button for everyone...so the push button panel with a polyp form was created.
2005- New model of push botton panel
In 2005 a new model of push botton panel appeared, more modern and reliable, but always linked with a wire.
2006- Personalizations of teams
Obviously appeared the personalized version of the new push botton panels.
2007-2010 - The wireless version!
Model of push botton panel V2- The first wireless working push botton panel.
2007-2010 - Push botton panel with a display
Model of push botton panel V3- with a new and functional display which initially showed only the number of the push botton panel.
2007-2010 - Push botton panel with a display
Model of push botton panel V4- Together with the number of the push botton panel, now the display also shows the countdown as you answer the question!
2011- The modern push botton panel
Model of push botton panel V5- we have renewed the graphic and improved the internal circuit to make the experience of game even funnier. We also introduced some technical solutions to help the work of our technicians.
2012- The push botton panel full led
Model of push button panel V6 – In the occasion of Dr.Why Show we produced the new push button panels with a double raw of leds and a double recharge...an incredible light show.
Video on YouTube (year 2012):
Led Flash Matters:
Push button panels dominium:
Preparation of Dr.Why Show:
Game tests for Dr. Why Show: